﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 闹闹机器人:Minion
    {
        public 闹闹机器人():base()
        {
            Star = 3;
            Attack = 3;
            Health = 4;
            Race = race.mech;
            Skills[2] = true;
            Skills[3] = true;
        }


        public override Minion NewOne()
        {
            return new 闹闹机器人();
        }
    }


    class 闹闹机器人_金色 : 闹闹机器人
    {
        public 闹闹机器人_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 闹闹机器人_金色();
        }
    }
}
